New Features:
- Physically based lighting model (realistic speculars, simpler material definition)
- Normal mapping
- Sky color reflections (this will be replaced by real-time generated environment map)
- New cessna interior
- Fixed camera vs terrain collisions
- Improved follow camera (video is coming)
- Frustum culling is working for all objects dynamic and static
- Physically based lighting model (realistic speculars, simpler material definition)
- Normal mapping
- Sky color reflections (this will be replaced by real-time generated environment map)
- New cessna interior
- Fixed camera vs terrain collisions
- Improved follow camera (video is coming)
- Frustum culling is working for all objects dynamic and static
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