Showing posts with label Blueprint Simulations. Show all posts
Showing posts with label Blueprint Simulations. Show all posts
Monday, August 20, 2012
Blueprint Los Angeles Intl. Airport (KLAX) - V1.3.2 Free Upgrade
Blueprint Simulations has released the free V1.3.2 upgrade to Los Angeles International Airport (KLAX) for FSX and FS2004.
Saturday, July 7, 2012
Blueprint Simulations Caracas Intl. Airport (SVMI) V2.1.x Available
Blueprint Simulations has updated Caracas Maiquetia Intl. Airport (SVMI) for FSX and FS2004 to version 2.1.x.
Sunday, May 27, 2012
Blueprint Rio de Janeiro-Galeão Intl. Airport (SBGL) at SimMarket
The recently released Blueprint Simulations Rio de Janeiro-Galeão Intl. Airport (SBGL) is now available at SimMarket.


Scenery Features:
- Custom-made, optimized and fully three-dimensional (True 3D) Gmax models of the entire facility
- Two terminals at SBGL and one terminal at SBRJ
- Accurately located aircraft parking positions around every terminal and individually customized static jetways at every gate.
- Static service vehicles (optional) and parking alignment aids at every gate
- All parking structures and elevated access roads adjacent to the terminals
- A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary.
- All aircraft hangars are fully three-dimensional and most are usable
- Custom-made, high-resolution textures for all Gmax generated models including reflection and transparency effects
- Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
- Custom-made, high-resolution terrain elevation mesh covering Rio’s entire metropolitan area (FS2004 version only)
- Accurate runway and taxiway layout, including detailed markings and signs
- Realistic taxiway and ramp markings and ramp illumination effects
- Two levels of scenery complexity and detail
- Advanced, custom-made AI mapping file (AFCAD)
- Custom-made, optimized and fully three-dimensional (True 3D) Gmax models of the entire facility
- Two terminals at SBGL and one terminal at SBRJ
- Accurately located aircraft parking positions around every terminal and individually customized static jetways at every gate.
- Static service vehicles (optional) and parking alignment aids at every gate
- All parking structures and elevated access roads adjacent to the terminals
- A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary.
- All aircraft hangars are fully three-dimensional and most are usable
- Custom-made, high-resolution textures for all Gmax generated models including reflection and transparency effects
- Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
- Custom-made, high-resolution terrain elevation mesh covering Rio’s entire metropolitan area (FS2004 version only)
- Accurate runway and taxiway layout, including detailed markings and signs
- Realistic taxiway and ramp markings and ramp illumination effects
- Two levels of scenery complexity and detail
- Advanced, custom-made AI mapping file (AFCAD)
Labels:
Blueprint Simulations,
FS2004,
FSX,
Rio de Janeiro,
SBGL,
SimMarket
Friday, May 25, 2012
Blueprint Simulations Rio de Janeiro-Galeão Intl. Airport Released
Blueprint Simulations has released Rio de Janeiro-Galeão International Airport (SBGL) for FSX and FS2004.

Scenery Features:
- Custom-made, optimized and fully three-dimensional (True 3D) Gmax models of the entire facility
- Two terminals at SBGL and one terminal at SBRJ
- Accurately located aircraft parking positions around every terminal and individually customized static jetways at every gate.

Scenery Features:
- Custom-made, optimized and fully three-dimensional (True 3D) Gmax models of the entire facility
- Two terminals at SBGL and one terminal at SBRJ
- Accurately located aircraft parking positions around every terminal and individually customized static jetways at every gate.
- Static service vehicles (optional) and parking alignment aids at every gate
- All parking structures and elevated access roads adjacent to the terminals
- A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary.
- All parking structures and elevated access roads adjacent to the terminals
- A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary.
- All aircraft hangars are fully three-dimensional and most are usable
- Custom-made, high-resolution textures for all Gmax generated models including reflection and transparency effects
- Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
- Custom-made, high-resolution terrain elevation mesh covering Rio’s entire metropolitan area (FS2004 version only)
- Accurate runway and taxiway layout, including detailed markings and signs
- Realistic taxiway and ramp markings and ramp illumination effects
- Two levels of scenery complexity and detail
- Advanced, custom-made AI mapping file (AFCAD)
- Custom-made, high-resolution textures for all Gmax generated models including reflection and transparency effects
- Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
- Custom-made, high-resolution terrain elevation mesh covering Rio’s entire metropolitan area (FS2004 version only)
- Accurate runway and taxiway layout, including detailed markings and signs
- Realistic taxiway and ramp markings and ramp illumination effects
- Two levels of scenery complexity and detail
- Advanced, custom-made AI mapping file (AFCAD)
Labels:
Blueprint Simulations,
FS2004,
FSX,
Rio de Janeiro,
SBGL
Tuesday, March 20, 2012
Blueprint Simulations Los Angeles Intl. Airport (KLAX) V1.2.x Available
Blueprint Simulations has updated Los Angeles International Airport (KLAX) for FSX and FS2004 to version 1.2.x.


Changelog:
- changes at terminals 3 and 6
- relocated misplaced taxiway signs
- added helipad located on the roof of the Terminal 4 parking deck
- changes at terminals 3 and 6
- relocated misplaced taxiway signs
- added helipad located on the roof of the Terminal 4 parking deck
Sunday, January 15, 2012
Blueprint John F. Kennedy Intl. Airport (KJFK) - Released
Blueprint Simulations has released John F. Kennedy International Airport (KJFK) for FSX and FS2004.

Features:
- Custom-made, optimized and fully three-dimensional Gmax models of the entire facility including:
- Seven terminals including the air traffic control tower at Terminal 4.
- Accurately located aircraft parking positions around every terminal and individually customized
- Custom-made, optimized and fully three-dimensional Gmax models of the entire facility including:
- Seven terminals including the air traffic control tower at Terminal 4.
- Accurately located aircraft parking positions around every terminal and individually customized
static jetways at every gate. - Static service vehicles (optional) and parking alignment aids at every gate
- All parking structures and elevated access roads adjacent to the terminals
- A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary
- Approach lighting fixtures and navigation aid antennae for every runway
- Custom-made, high-resolution textures for all Gmax generated models including transparency effects
- Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
- Accurate runway and taxiway layout, including detailed markings and signs
- Realistic taxiway and ramp markings and ramp illumination effects
- Two levels of scenery complexity and detail
- All parking structures and elevated access roads adjacent to the terminals
- A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary
- Approach lighting fixtures and navigation aid antennae for every runway
- Custom-made, high-resolution textures for all Gmax generated models including transparency effects
- Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
- Accurate runway and taxiway layout, including detailed markings and signs
- Realistic taxiway and ramp markings and ramp illumination effects
- Two levels of scenery complexity and detail
Friday, January 13, 2012
Blueprint Simulations Detroit Wayne County Airport (KDTW) Updated
Blueprint Simulations has updated Detroit Wayne County Airport (KDTW) to version 1.2.1 for FS2004 and 1.2.2 for FSX.
Thursday, January 12, 2012
Blueprint John F. Kennedy Intl. Airport (KJFK) - First Pictures
Blueprint Simulations has posted the first pictures from John F. Kennedy International Airport (KJFK) for FSX and FS2004.
Friday, January 6, 2012
Blueprint Simulations Orlando Intl. Airport (KMCO) V1.4 Upgrade
Blueprint Simulations has released the Orlando Intl. Airport (KMCO) V1.4 Upgrade for FSX and FS2004.
Tuesday, October 4, 2011
Blueprint Simulations Ezeiza Intl. Airport (SAEZ) V2 Upgrade
Blueprint Simulations has released the Ezeiza International Airport (SAEZ) V2 Upgrade for FSX and FS2004.
Wednesday, September 28, 2011
Blueprint Simulations - Ezeiza Intl. Airport (SAEZ) Version 2
Blueprint Simulations has released version 2 of Ezeiza International Airport (SAEZ) for FSX and FS2004.
Saturday, June 11, 2011
Blueprint Simulations Detroit Metropolitan Airport (KDTW)
Blueprint Simulations has released Detroit Metropolitan Airport (KDTW) for FSX and FS2004 at SimMarket.
Tuesday, April 19, 2011
Blueprint Simulations Washington-Dulles (KIAD) Version 2
Blueprint Simulations has released Washington-Dulles Intl. Airport (KIAD) V2 for FSX and FS2004. Blueprint Simulations.
Tuesday, February 15, 2011
Blueprint Simulations Los Angeles KLAX
Blueprint Simulations has released Los Angeles Intl. Airport KLAX for FSX and FS2004. Blueprint Simulations
Subscribe to:
Posts (Atom)