Showing posts with label KSFO. Show all posts
Showing posts with label KSFO. Show all posts

Thursday, December 22, 2011

Freeware San Fransisco Intl. Airport (KSFO) for X-Plane

The freeware San Fransisco International Airport (KSFO) scenery for X-Plane is available to download at X-Plane.org.

Tuesday, December 20, 2011

Wednesday, November 16, 2011

Tuesday, November 1, 2011

Friday, October 14, 2011

Tuesday, October 11, 2011

San Francisco Scenery for X-Plane by Tom Curtis Announced

Tom Curtis has announced development of the Golden Gate San Francisco scenery for X-Plane.


KSFO - San Francisco International
KOAK - Oakland
KSJC - San Jose International
KNUQ - Moffat Field
KHWD - Hayward
KSQL - San Carlos
KPAO - Palo Alto
KHAF - Half Moon Bay

Monday, October 3, 2011

FlightBeam San Francisco (KSFO) for FS2004 Released

FlightBeam Studios has released the long-awaited San Francisco International Airport (KSFO) for FS2004.



Features:
Free Trial
KSFO FS9 and KSFO-X is ONE purchase!
High Grade 3ds Max Models
Photoreal ground mesh with high res taxiways
Built-in shadows with no framerate loss
Includes ALL upgrades from KSFOX V2!
Optimized for higher frame rates
Static aircrafts with realistic shadows
Detailed Cargo areas
AES Coming soon!

Monday, July 25, 2011

FlightBeam San Francisco (KSFO) Version 2.0 Released

FlightBeam Studios has released San Francisco International Airport (KSFO) Version 2.0 for FSX.


Major Changes:
- New Terminal 2 building, featuring new lighting tech, 14 new gates
- AES Compatible (AES program update needed, coming soon)
- AFCAD improvements
- Various fixes and optimizations
This is a free update for everyone.

Tuesday, July 19, 2011

Monday, June 20, 2011

FlightBeam San Francisco KSFO X Terminal 2 Preview Picture

FlightBeam has posted a preview picture of Terminal 2 from the upcoming San Francisco KSFO X V2.0 update for FSX.

Friday, March 4, 2011

FlightBeam KSFO X updated to 1.01

FlightBeam Studios has released update 1.01 for KSFO-X San Francisco Intl. Airport. FlightBeam Studios

1.0.1 Changes
- Runway crossings fixed
- missing ground textures after arrival now fixed
- AFCAD improvements
- Fixed tower view
- 28L and 28R approach lights and bridge fixed/alignment
- 19L MALSF approach lights fixed (they now appear)
- 28R ILS DME now showing up correctly
- Ground scenery now appears further away from airport
- Even more optimization for smoothness
- Default static vehicles blocking taxiways removed
- Night texture mipmap improvements (less glimmer)


Wednesday, March 2, 2011

FlightBeam San Francisco KSFO X for FSX Released

Flightbeam has released San Francisco KSFO X for FSX, more information at FlightBeam Studios.



High Grade 3ds Max Models
Photoreal ground mesh with high res taxiways
Built-in shadows with no framerate loss
Moving trams and custom animations
Optimized for higher frame rates
Animated hold short lights
Reflective windows
Static aircrafts with realistic shadows
Detailed Cargo areas
AES development in progress

FlightBeam is developing KSFO X for FS2004

FlightBeam has released the first preview screenshots of KSFO X for FS2004, more in the FlightBeam Forum.

Monday, February 21, 2011

FlightBeam San Francisco (KSFO) at night.

FlightBeam has released night screensshots of their upcoming San Francisco (KSFO) scenery in the FlightBeam Forums.

Wednesday, January 12, 2011