Showing posts with label VehicleFlow. Show all posts
Showing posts with label VehicleFlow. Show all posts

Monday, November 14, 2011

Orbx Fall City Airport (1WA6) Version 1.2 with VehicleFlow Released

Orbx has updated Fall City Airport (1WA6) for FSX to version 1.2, adding VehicleFlow and more. Available Here


This patch adds the following new features:
- Four animated vehicles around the airfield, all doing different transport tasks
- A new PeopleFlow character who loads boxes onto the back of Russ White's yellow truck
- Revised elevations to cater for the traffic movements
- Revised Cessna AI traffic which now does TNGs using the full runway length
- Revised vehicle modules around the airfield using Andreas Hegi's NA vehicles
- Other minor fixes

Friday, November 11, 2011

Sunday, October 9, 2011

Orbx Announces VehicleFlow

John Venema from Orbx has announced VehicleFow coming soon to an Orbx airport near you.


Features:
- A brand new technology by Orbx developer Jorge Amengol
- Fully animated ground vehicles at airports
- Independent paths
- Able to move at different terrain levels
- Implementation of physics, i.e. tires bouncing in the back of a truck
- Will be progressively implemented at existing and new Orbx airports